Ready to play.
Room to explore.
Designing the homepage UX and UI for MapleStory’s China launch, balancing direct multi-platform download with product education for new players.
Product Designer / UX / AI Experiences
A little clarity.
A lot of care.

I’m a product designer who turns complex systems into clear, useful experiences while balancing user needs, business goals, and visual craft.
My work spans shipped launches, marketplace optimization, and AI product exploration. At Tencent Games, I owned the homepage UX and UI for MapleStory’s China launch.
Explore my workDesigning the homepage UX and UI for MapleStory’s China launch, balancing direct multi-platform download with product education for new players.
Defining the product strategy and behavioral loop for a social music concept that connects discovery, identity, memory, and retention.
Making film equipment easier to discover and book, so filmmakers can focus on the work they came to make.
Turning budgeting into a more supportive moment of reflection, connecting everyday spending with what people actually value.
Good design starts
with paying attention.
Photography and video taught me to notice what people might otherwise pass by: a small gesture, a shift in perspective, a detail that changes the whole story.
I bring that same curiosity to product design.
A little more about me
